M&B: II Bannerlord | Patch Notes e1.2.1 & Beta 1.3.0 Hotfix
26.04.2020   |     2 629   |     0   |     Heisenberg

Main
VersionsNative: e1.2.0
SandboxCore: e1.2.1
Sandbox: e1.2.1
Storymode: e1.2.1
CustomBattle: e1.2.1
- The multiplayer matchmaker now prioritises pairing parties of 6 players with other parties of 6 players. If a party of 6 people cannot be placed in a match for 3 minutes, they are paired with other parties.
Beta
VersionsNative: e1.3.0
SandboxCore: e1.3.0
Sandbox: e1.3.0
Storymode: e1.3.0
CustomBattle: e1.3.0
- Influence gain per troop donated to an allied garrison (same kingdom, different clan) was decreased by 60%.
- The bug that caused besieged settlements to sally out even though they were weaker than attackers was fixed.
- Some item consumption (fur, horse, sumpter horse) boosts town prosperity. This effect was decreased by a factor of 10. (+1 is now +0.1)
- Prosperity bonus of the aqueduct was halved.
- Starving effect of missing foods for the garrisons was decreased.
- Fixed a bug that caused problems with recruiting prisoners from defeated parties.
- Fixed stationary villager parties and caravans for new games. We will continue to work on existing savegames.
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